Disabled Enchantments
Airline
(Spellbound Enchantments)
Drags the user behind fired projectile.
Reason for Removal: Excessive mobility.
Ambush
(Minecraft Dungeons Weapons)
Deals extra damage whilst sneaking and invisible.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Attractive
(Spellbound Enchantments)
Attracts nearby entities.
Reason for Removal: Grief potential.
Burst Bowstring
(Minecraft Dungeons Weapons)
Shoots nearby mobs when you jump, costing one arrow per jump per level. Projectiles deal 40% of an arrow’s damage.
Reason for Removal: Was voted out due to potential to harm pets.
Busy Bee
(Minecraft Dungeons Weapons)
While holding a bee stinger in your offhand, attack an enemy to summon bees to fight alongside you.
Reason for Removal: The bees do not despawn.
Cave-In
(Spellbound Enchantments)
Blocks struck by the items projectiles to obey gravity and fall to the ground. Higher levels increase the size of the affected area. Does not effect block entities or blast proof blocks.
Reason for Removal: Grief and lag potential.
Charge
(Minecraft Dungeons Weapons)
Gives the Speed 4 effect whilst attacking an enemy.
Reason for Removal: Speed 4 powercreeps potions.
Chilled
(Spellbound Enchantments)
Freeze adjacent blocks on break.
Reason for Removal: Grief potential.
Chilling
(Minecraft Dungeons Armours)
Slows and applies mining fatigue to attacker for 1 second. The level of slowness and mining fatigue are dependent upon the level of the enchantment.
Reason for Removal: Duration of the effects are too long.
Cobweb Shot
(Minecraft Dungeons Weapons)
Places a cobweb wherever the arrow lands.
Reason for Removal: Major potential for griefing.
Committed
(Minecraft Dungeons Weapons)
Deals extra damage relative to the health of the target. Deals 0 extra damage at 100% health, increasing linearly to 0% health.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Death Barter
(Minecraft Dungeons Armours)
When you die, you can pay your way out of death with Emeralds. I = 150, II = 75, III = 50
Reason for Removal: Mimics the Totem of Undying.
Death Wish
(Spellbound Enchantments)
Provides no protection. Greatly increases damage.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Death Wish
(Majrusz’s Enchantments)
Increases damage dealt equal to the percentage of health lost.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Deflect
(Minecraft Dungeons Armours)
When you are shot with an arrow, there is a chance that arrow will do half damage and could be flung away from you. The chance increases with the level of the enchantment to a max of 60%
Reason for Removal: Was voted out due to overly-strong damage reduction.
Demolition
(Spellbound Enchantments)
Creates explosions when mining. Hard on your tool.
Reason for Removal: Lag potential.
Despoiling
(Spellbound Enchantments)
Triggers kill streaks, and has better looting during kill streaks.
Reason for Removal: Powercreeps the vanilla Looting enchantment.
Dodge
(Majrusz’s Enchantments)
Gives a chance to completely avoid any kind of damage.
Reason for Removal: Was voted out due to overly-strong damage reduction.
Dynamo
(Minecraft Dungeons Weapons)
Increases the damage of your next attack after jumping. This effect can stack up to 20 times.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Enigma Resonator
(Minecraft Dungeons Weapons)
Attacks deal additional damage relative to the number of levels that the user has.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Enlightenment
(Majrusz’s Enchantments)
Increases the experience gained from any source.
Reason for Removal: Other experience-related enchantments were chosen over this one.
Fire Focus
(Minecraft Dungeons Armours)
Increases the amount of damage done by fire attacks, especially Fire Aspect.
Reason for Removal: Does not work.
Fire Trail
(Minecraft Dungeons Armours)
A trail of fire follows the player.
Reason for Removal: Major potential for griefing.
Freezing
(Minecraft Dungeons Weapons)
Slows and gives mining fatigue to enemies for one minute.
Reason for Removal: Duration of the effects are too long.
Frost Aspect
(Extended Enchanting)
Partially freezes the target on hit.
Reason for Removal: Does not work.
Frost Rider
(Majrusz’s Enchantments)
Creates a path of ice when walking over water on a horse.
Reason for Removal: Major potential for griefing.
Fuse Shot
(Minecraft Dungeons Weapons)
Arrow has a chance to explode on impact, dealing damage to enemies within 3 blocks.
Reason for Removal: Bugged, can cause crashes due to mod incompatibility.
Glass
(Extended Enchanting)
Deal increased damage when on full health.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Grace
(Spellbound Enchantments)
Greatly extends and improves I-Frames.
Reason for Removal: Does not work.
Green Thumb
Green Thumb (Extended Enchanting)
Replants crops that are broken with a hoe.
Reason for Removal: A slightly worse version of another enchantment.
Growing
(Minecraft Dungeons Weapons)
Deals extra damage based on distance, maxing out at 33.3 blocks.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Heart of the Void
(Extended Enchanting)
Saves you from fall damage and the void when in the End.
Reason for Removal: The End is disabled.
Hearty
(Spellbound Enchantments)
Greatly increases max health.
Reason for Removal: Excessively offsets Origin downsides.
Hover
(Spellbound Enchantments)
Hold elevation briefly upon midair jump.
Reason for Removal: Does not work.
Hunter
(Majrusz’s Enchantments)
Increases mob drops and causes damage to scale with distance.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Illager’s Bane
(Minecraft Dungeons Weapons)
Attacks do extra damage to Illagers.
Reason for Removal: A slightly narrower version of another enchantment.
Immortality
(Majrusz’s Enchantments)
Cheats death on a fatal hit at the cost of a shield.
Reason for Removal: Mimics the Totem of Undying.
Initiative
(Extended Enchanting)
Deal increased damage to full health targets.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Jousting
(Spellbound Enchantments)
Jousting is a damage enchantment that makes weapon damage dependent on your velocity relative to your target’s. Run down the enemy, or impale them from above!
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Jungle Poison
(Minecraft Dungeons Weapons)
A chance to apply poison to target.
Reason for Removal: Was voted out due to overlap.
Last Gasp
(Spellbound Enchantments)
Enter dying state on lethal damage, recover on kill.
Reason for Removal: Does not work as intended.
Launching
(Spellbound Enchantments)
Knock targets skyward.
Reason for Removal: Was voted out.
Legacy
(Spellbound Enchantments)
Creates enchanted book when item breaks.
Reason for Removal: Breaks the enchanting system.
Levitation Shot
(Minecraft Dungeons Weapons)
Applies Levitation to the target.
Reason for Removal: Duration of the levitation is too long.
Lightning Aspect
(Extended Enchanting)
Build up static charge on struck targets.
Reason for Removal: Does not work.
Misanthropy
(Majrusz’s Enchantments)
Increases the damage against villagers, pillagers, witches, and other players.
Reason for Removal: A different and more configurable enchantment that does the same thing was chosen over this one.
Outburst
(Spellbound Enchantments)
Burst free when hit multiple times.
Reason for Removal: Does not work.
Overcharge
(Minecraft Dungeons Weapons)
Continue to hold the ranged attack button to double, triple, or quadruple charge a bow, increasing its damage each time. The number of overcharges that can be made is determined by the level of Overcharge.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Pain Cycle
(Minecraft Dungeons Weapons)
Attacking drains your life to grant one stack of Pain Cycle. At 5 stacks, your pain is channeled into your next attack.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Pestilence
(Spellbound Enchantments)
Spread status effects to nearby foes and damage them.
Reason for Removal: Grief potential.
Phase Leap
(Spellbound Enchantments)
Phase forward when midair jump.
Reason for Removal: Replicates Origins powers.
Phase Strafe
(Spellbound Enchantments)
Phase with your motion upon midair jump.
Reason for Removal: Replicates Origins powers.
Poison Focus
(Minecraft Dungeons Armours)
Increases the amount of damage done by poison attacks. (Note: to do extra damage with poison potions, hit your target first.)
Reason for Removal: Does not work.
Priming
(Spellbound Enchantments)
Inflicts Primed for 3 seconds, resetting the duration and increasing the severity with every hit to a maximum severity equal to the enchantments level.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Prospector
(Spellbound Enchantments)
Find trace minerals in earth, more if near ore.
Reason for Removal: Does not work.
Rampage
(Extended Enchanting)
Gain strength and speed after killing an enemy.
Reason for Removal: Too strong and not configurable.
Rampage
(Spellbound Enchantments)
Gives the user the Green Sparkles for a few seconds whenever you kill a target. Keep moving, kill them all.
Reason for Removal: Too strong and not configurable.
Reckless
(Minecraft Dungeons Armours)
Your health is reduced by 60% but you gain the strength effect relative to the level of the enchantment.
Reason for Removal: Does not work.
Red Alert
(Spellbound Enchantments)
Barriers negate next damage source.
Reason for Removal: Was voted out due to overly-strong damage reduction.
Repulsive
(Spellbound Enchantments)
Repulses nearby entities.
Reason for Removal: Grief potential.
Resurfacing
(Spellbound Enchantments)
Returns as treasure when lost or broken.
Reason for Removal: Breaks the enchanting system.
Smiting
(Minecraft Dungeons Weapons)
Deals 125% of the original damage to undead enemies around the target, if the target is also an undead enemy.
Reason for Removal: Overlaps with several other enchantments.
Solitude
(Extended Enchanting)
Deal more damage when this is the only enchantment on the item.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Spikes
(Spellbound Enchantments)
Damages very close entities.
Reason for Removal: Grief potential.
Storied
(Spellbound Enchantments)
Upgrades and adds enchantments as the item’s story develops.
Reason for Removal: Breaks the enchanting system.
Stunning
(Minecraft Dungeons Weapons)
Applies Slowness 10 and Nausea to the target for 1 minute.
Reason for Removal: Duration of the effects are too long.
Sunken Treasure
(Spellbound Enchantments)
Finds crates when fishing.
Reason for Removal: Does not work as intended.
Tethered
(Spellbound Enchantments)
Pulls target to weapon.
Reason for Removal: Grief potential.
Thundering
(Minecraft Dungeons Weapons)
Deals 100% of the original damage as lightning damage in an area centered around the user. Thundering can charge a creeper if the lightning hits it.
Reason for Removal: Major potential for griefing
Trophy Collecting
(Spellbound Enchantments)
Draws power from every kill it makes. An enchantment for adventurers and nomads, diverse experiences make this enchantment much more powerful.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Void Shot
(Minecraft Dungeons Weapons)
Deal multiplicative damage.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Void Strike
(Minecraft Dungeons Weapons)
Deal multiplicative damage.
Reason for Removal: Damage-increasing enchantment that isn’t vanilla or Origins-based.
Warlike
(Spellbound Enchantments)
Declares war upon the world, increasing difficulty.
Reason for Removal: Does not work.
Widened
(Spellbound Enchantments)
Tool breaks matching blocks in small plane around target.
Reason for Removal: Lag potential.
Enabled Enchantments
Protection (Vanilla) Reduces damage from most sources. Max Level: 4 ESO Recipe: 2 Diamond, 4 Amethyst Shard, 4 Obsidian, 12 Lapis Lazuli. Obtainable From: Loot.
Accelerate (Minecraft Dungeons Weapons) Increases attack speed for each consecutive shot. Resets three seconds after the attack. Max Level: 3 ESO Recipe: 8 Rabbit’s Foot, 6 Clock, 16 Repeater, 32 Arrow. Obtainable From: Loot, Fishing.
Acceleration (Spellbound Enchantments) Mining speed increases during use. Max Level: 2 ESO Recipe: 32 Redstone Dust, 1 Pickaxe, 1 Potion of Speed. Obtainable From: Loot, Fishing.
Anima Conduit (Minecraft Dungeons Weapons) Converts all the experience received from a kill into healing. When the player is at full health the player receives the remaining experience instead. Max Level: 3 ESO Recipe: 16 XP Bottle, 4 Golden Apple, 12 Glistering Melon Slice, 1 Totem of Undying. Obtainable From: Loot, Villagers.
Aqua Affinity (Vanilla) Increases mining speed while underwater. Max Level: 1 ESO Recipe: . Obtainable From: Loot, Fishing.
Armoured Caravan (Majrusz’s Enchantments) Reduces the amount of damage the horse receives. Max Level: 4 ESO Recipe: 1 Horse Armour, 2 Hay Bale, 1 Lead, 1 Shield. Obtainable From: Loot, Villagers.
Bag of Souls (Minecraft Dungeons Armours) Increases the amount of experience you gain relative to the level of the enchantment. Max Level: 1 ESO Recipe: 16 Soul Sand, 4 Ghast Tear, 24 XP Bottle, 8 Echo Shard. Obtainable From: Loot.
Bane of Arthopods (Vanilla) Increases damage against arthropods such as Spiders and Silverfish. Max Level: 5 ESO Recipe: . Obtainable From: Loot.
Blast Protection (Vanilla) Reduces damage from explosions and explosion knockback. Max Level: 4 ESO Recipe: . Obtainable From: Loot.
Bonus Shot (Minecraft Dungeons Weapons) Fires an arrow towards the nearest entity in sight within 20 blocks. Max Level: 3 ESO Recipe: 1 Bow, 8 Target Block, 6 Redstone Comparator, 24 Arrow. Obtainable From: Loot, Villagers.
Buffered (Spellbound Enchantments) Protects durability with regenerating buffer. Max Level: 3 ESO Recipe: 12 Amethyst Shard, 1 Potion of Regeneration, 16 Iron Ingot, 1 Enchanted Book. Obtainable From: Loot, Fishing.
Burning (Minecraft Dungeons Armours) A fiery version of thorns. Sets attacker on fire for 3 * level seconds. Max Level: 3 ESO Recipe: 12 Cactus, 4 Magma Cream, 6 Blaze Powder, 8 Fire Charge. Obtainable From: Loot.
Butcher (Extra Damage Enchantments) Deals additional damage to beastly mobs. Beastly mobs hit by this enchantment will be inflicted with Slowness II for a short duration. Max Level: 5 ESO Recipe: 8 Raw Beef, 1 Iron Axe, 4 Arrow of Slowness, 12 Bone. Obtainable From: Loot.
Chain Reaction (Minecraft Dungeons Weapons) Fires 4 extra arrows from the position of the enemy hit. The new arrows have the same properties as the original arrow. Max Level: 3 ESO Recipe: 8 Chain, 24 Arrow, 6 Firework Rocket, 1 Crossbow. Obtainable From: Loot, Villagers.
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